August 2011
1 post
SketchChair - brilliant concept, look forward to following this and hopefully playing with it in the future!
http://www.sketchchair.cc/
June 2011
3 posts
March 2011
1 post
“This is broken.” Great presentation on the human condition and communication. Stupid humans.
December 2010
1 post
The Science Of Size In Video Games →
November 2010
1 post
Microsoft develops shape-shifting touchscreen →
October 2010
3 posts
August 2010
1 post
Part 2 in the Gamasutra series "Designing Combat... →
Interesting insights into Naughty Dog’s design process.
July 2010
2 posts
Google talks to game devs about Facebook... →
Certainly will be interesting to see how this unfolds. Between Google Buzz, Friend Connect and their failed “3D” web space, they seem to be exploring it from all directions.
A Deeper Look Into The Combat Design Of Uncharted... →
Really good write up of the design process around advancing the combat within Uncharted2.
June 2010
1 post
Hipstamatic App Guide! →
Great resource for all you Hipstamatic App photo users out there. Visual guide is also included: http://content.photojojo.com/static/hipstamatic/
May 2010
2 posts
April 2010
7 posts
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Action Adventure Level Design, Part 1 (Gamasutra... →
Looking forward to the rest of this series, Action Adventure Design, by Toby Gard:
[In this Gamasutra design feature, original Lara Croft/Tomb Raider creator Toby Gard here outlines a process for designing action/adventure gameplay that will satisfy the needs of both your player and your game’s story, in the first installment of a multi-part series.]
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Helvetica meets playing Cards = Helveticards
itsdesigned:
What happens when the world’s most famous typeface meets one of the world’s most cherished pastimes? Swiss-style awesome design is what.
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Oh, so tempting… and only $10!
Microsoft Sketchflow →
Part of the new Expression suite from Microsoft, Sketchflow looks promising for UI prototype tool. Been searching for a good one for quite some time, just hope its light-weight enough for quick iteration.
Anyone with experience using it so far? Pros/Cons?
Preview your site on the iPad with "iPad Peek" →
Stumbld upon this via Webmonkey.com (thanks Dennis!). Interesting on-line utility for testing web site display capability on the iPad. Still need to test the accuracy though.
From Webmonkey:
iPad Peek has a few limitations. There’s no touch scrolling, ads produce pop-ups, and embedded Flash videos and objects will still render inside the emulator even though the real iPad doesn’t do Flash. So,...
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Apple's iPad is the future. This is why →
Great article summarizing how the iPad will change human to computer interaction from this day forward.
March 2010
8 posts
The Art Of The Form: Hyung-Tae Kim Speaks (@... →
Great interview with artist Hyung-Tae Kim!
Love his conceptual thought process about the fat of the human form! Massively overlooked by many.
I think a major source of ‘character’ Kim brings to each of his subjects is his attention to detail to all aspects of the characters clothing, jewelry and accessories (staffs, weapons, etc.). He brings an incredible amount of fashion and nuance...
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First in-game integration of Facebook hits PS3 →
This is only the tip of the iceberg; move over Farmville, MafieWars and CafeWorld! I’ve conceptualized this social media integration in console gaming before with collegues, and while this is very different than our approach, it will certainly be interesting to see how the gaming world responds and evolves.
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52 Weeks of UX →
Stumbld on this Tumbl. Be sure to file this one under Favorites/Bookmarks/Follow! 52 weeks of user experience articles/information; a great read so far for designers of all disciplines.
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Lorem Ipsum and the quick brown fox...
If I were to ever write a book about my experiences in design, I think this may be the perfect title.